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G4CrossSectionElastic.hh
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26 // $Id: G4CrossSectionElastic.hh 66241 2012-12-13 18:34:42Z gunter $
27 //
28 // -------------------------------------------------------------------
29 //
30 // GEANT4 Class header file
31 //
32 //
33 // File name: G4CrossSectionElastic
34 //
35 // Author: Vladimir Ivanchenko
36 //
37 // Creation date: 19.11.2010
38 // Modifications:
39 //
40 // Class Description:
41 //
42 // Wrapper for elastic cross section build from a component
43 //
44 // -------------------------------------------------------------------
45 //
46 
47 #ifndef G4CrossSectionElastic_h
48 #define G4CrossSectionElastic_h 1
49 
50 #include "globals.hh"
52 #include <iostream>
53 
56 class G4DynamicParticle;
57 class G4Element;
58 class G4Material;
59 class G4NistManager;
60 
62 {
63 public:
64 
66  G4int zmin = 0, G4int zmax = 256,
67  G4double Emin = 0.0, G4double Emax = DBL_MAX);
68 
69  virtual ~G4CrossSectionElastic();
70 
71  virtual
73  const G4Material* mat = 0);
74 
75  virtual
77  G4int Z,
78  const G4Material* mat = 0);
79 
80  virtual
82 
83  virtual
85 
86  virtual void CrossSectionDescription(std::ostream&) const;
87 
88 private:
89 
92 
97 
98 };
99 
100 #endif
static const G4double Emin
virtual G4bool IsElementApplicable(const G4DynamicParticle *, G4int Z, const G4Material *mat=0)
G4VComponentCrossSection * component
Float_t Z
G4CrossSectionElastic & operator=(const G4CrossSectionElastic &right)
G4CrossSectionElastic(G4VComponentCrossSection *, G4int zmin=0, G4int zmax=256, G4double Emin=0.0, G4double Emax=DBL_MAX)
double G4double
Definition: G4Types.hh:76
bool G4bool
Definition: G4Types.hh:79
Float_t mat
virtual void DumpPhysicsTable(const G4ParticleDefinition &)
virtual void CrossSectionDescription(std::ostream &) const
int G4int
Definition: G4Types.hh:78
static const G4double Emax
virtual void BuildPhysicsTable(const G4ParticleDefinition &)
#define DBL_MAX
Definition: templates.hh:83
virtual G4double GetElementCrossSection(const G4DynamicParticle *, G4int Z, const G4Material *mat=0)