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F03PrimaryGeneratorAction.hh
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30 // $Id: F03PrimaryGeneratorAction.hh 77892 2013-11-29 08:56:08Z gcosmo $
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32 //
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35 
36 #ifndef F03PrimaryGeneratorAction_h
37 #define F03PrimaryGeneratorAction_h 1
38 
39 #include "globals.hh"
41 
42 class G4ParticleGun;
43 class G4Event;
47 
48 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
49 
51 {
52  public:
55 
56  public:
57  virtual void GeneratePrimaries(G4Event*);
58  void SetRndmFlag(G4String val) { fRndmFlag = val; }
59  void SetXVertex(G4double x);
60  void SetYVertex(G4double y);
61  void SetZVertex(G4double z);
62 
63  static G4String GetPrimaryName();
64 
65  private:
66  G4ParticleGun* fParticleGun; //pointer a to G4 service class
67  F03DetectorConstruction* fDetector; //pointer to the geometry
68 
69  F03PrimaryGeneratorMessenger* fGunMessenger; //messenger of this class
70  G4String fRndmFlag; //flag for random impact point
71 
75 
76 };
77 
78 #endif
Float_t x
Definition: compare.C:6
Float_t y
Definition: compare.C:6
Double_t z
static G4ParticleDefinition * fgPrimaryParticle
double G4double
Definition: G4Types.hh:76
bool G4bool
Definition: G4Types.hh:79
F03PrimaryGeneratorMessenger * fGunMessenger
F03PrimaryGeneratorAction(F03DetectorConstruction *)
F03DetectorConstruction * fDetector
virtual void GeneratePrimaries(G4Event *)