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ExGflash.cc
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26 // $Id: ExGflash.cc 110276 2018-05-17 14:46:47Z gcosmo $
27 //
30 //
31 // Created by Joanna Weng 26.11.2004
32 
33 // G4 includes
34 #include "G4Types.hh"
35 #include "G4ios.hh"
36 #include "G4Timer.hh"
37 #include "G4UImanager.hh"
38 
39 #ifdef G4MULTITHREADED
40 #include "G4MTRunManager.hh"
41 #else
42 #include "G4RunManager.hh"
43 #endif
44 
45 // my project
48 
49 #include "FTFP_BERT.hh"
51 
52 #include "G4VisExecutive.hh"
53 #include "G4UIExecutive.hh"
54 
55 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
56 
57 int main(int argc,char** argv)
58 {
59  // Instantiate G4UIExecutive if interactive mode
60  G4UIExecutive* ui = nullptr;
61  if ( argc == 1 ) {
62  ui = new G4UIExecutive(argc, argv);
63  }
64 
65  // timer to see GFlash performance
66  G4Timer timer;
67  timer.Start();
68 
69  G4cout<<"+-------------------------------------------------------+"<<G4endl;
70  G4cout<<"| |"<<G4endl;
71  G4cout<<"| This is an example of Shower |"<<G4endl;
72  G4cout<<"| Parameterization with GFLASH |"<<G4endl;
73  G4cout<<"+-------------------------------------------------------+"<<G4endl;
74 
75 
76 
77 #ifdef G4MULTITHREADED
78  G4MTRunManager * runManager = new G4MTRunManager;
79  runManager->SetNumberOfThreads(4);
80  G4cout<<"+-------------------------------------------------------+"<<G4endl;
81  G4cout<<"| Constructing MT run manager |"<<G4endl;
82  G4cout<<"+-------------------------------------------------------+"<<G4endl;
83 #else
84  G4RunManager * runManager = new G4RunManager;
85  G4cout<<"+-------------------------------------------------------+"<<G4endl;
86  G4cout<<"| Constructing sequential run manager |"<<G4endl;
87  G4cout<<"+-------------------------------------------------------+"<<G4endl;
88 #endif
89 
90  // UserInitialization classes (mandatory)
91  G4cout<<"# GFlash Example: Detector Construction"<<G4endl;
93 
94  // G4cout<<"# GFlash Example: Physics "<<G4endl;
95  // -- Select a physics list:
96  G4VModularPhysicsList* physicsList = new FTFP_BERT();
97  // -- Create a fast simulation physics constructor, used to augment
98  // -- the above physics list to allow for fast simulation:
99  G4FastSimulationPhysics* fastSimulationPhysics = new G4FastSimulationPhysics();
100  // -- We now configure the fastSimulationPhysics object.
101  // -- The gflash model (GFlashShowerModel, see ExGflashDetectorConstruction.cc)
102  // -- is applicable to e+ and e- : we augment the physics list for these
103  // -- particles (by adding a G4FastSimulationManagerProcess with below's
104  // -- calls), this will make the fast simulation to be activated:
105  fastSimulationPhysics->ActivateFastSimulation("e-");
106  fastSimulationPhysics->ActivateFastSimulation("e+");
107  // -- Register this fastSimulationPhysics to the physicsList,
108  // -- when the physics list will be called by the run manager
109  // -- (will happen at initialization of the run manager)
110  // -- for physics process construction, the fast simulation
111  // -- configuration will be applied as well.
112  physicsList->RegisterPhysics( fastSimulationPhysics );
113  runManager->SetUserInitialization(physicsList);
114 
115  // Action initialization:
117 
118  G4VisManager* visManager = new G4VisExecutive;
119  visManager->Initialize();
120 
121  G4UImanager* UImanager = G4UImanager::GetUIpointer();
122  UImanager->ApplyCommand("/run/verbose 0");
123  runManager->Initialize();
124  UImanager->ApplyCommand("/Step/Verbose 0");
125 
126  if (ui) // Define UI terminal for interactive mode
127  {
128  UImanager->ApplyCommand("/control/execute vis.mac");
129  ui->SessionStart();
130  delete ui;
131  }
132  else // Batch mode
133  {
134  G4String s=*(argv+1);
135  UImanager->ApplyCommand("/control/execute "+s);
136  }
137 
138  delete visManager;
139  delete runManager;
140 
141  timer.Stop();
142  G4cout << G4endl;
143  G4cout << "******************************************";
144  G4cout << G4endl;
145  G4cout << "Total Real Elapsed Time is: "<< timer.GetRealElapsed();
146  G4cout << G4endl;
147  G4cout << "Total System Elapsed Time: " << timer.GetSystemElapsed();
148  G4cout << G4endl;
149  G4cout << "Total GetUserElapsed Time: " << timer.GetUserElapsed();
150  G4cout << G4endl;
151  G4cout << "******************************************";
152  G4cout << G4endl;
153 
154  return 0;
155 }
156 
157 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
G4double GetRealElapsed() const
Definition: G4Timer.cc:122
void SetNumberOfThreads(G4int n)
void Start()
G4int ApplyCommand(const char *aCommand)
Definition: G4UImanager.cc:466
#define G4endl
Definition: G4ios.hh:61
void ActivateFastSimulation(const G4String &particleName)
Definition of the ExGflashActionInitialization class.
static G4UImanager * GetUIpointer()
Definition: G4UImanager.cc:73
virtual void SetUserInitialization(G4VUserDetectorConstruction *userInit)
const XML_Char * s
Definition: expat.h:262
Definition of the ExGflashDetectorConstruction class.
G4double GetSystemElapsed() const
Definition: G4Timer.cc:134
void RegisterPhysics(G4VPhysicsConstructor *)
void Stop()
G4double GetUserElapsed() const
Definition: G4Timer.cc:145
int main(int argc, char **argv)
Definition: genwindef.cc:359
TFTFP_BERT< G4VModularPhysicsList > FTFP_BERT
Definition: FTFP_BERT.hh:63
G4GLOB_DLL std::ostream G4cout
void Initialize()
virtual void Initialize()