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CCalMaterial.cc
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27 // File: CCalMaterial.cc
28 // Description: CCalMaterial transient class to store information from
29 // material table (database) which is used to make a G4Material
31 #include "CCalMaterial.hh"
32 
33 //#define debug
34 
35 CCalMaterial::CCalMaterial(G4String mat, double dens, int nconst,
36  CCalMaterial** constituents, double* weights,
37  FractionType ft): name(mat), density(dens) {
38  nElem = 0;
39 
40  int i=0;
41  for (i=0; i<nconst; i++)
42  nElem += constituents[i]->NElements();
43 
44  theElements = new G4String[nElem];
45  theWeights = new double[nElem];
46 
47  double factor;
48  int nelem=0;
49  for (i=0; i<nconst; i++) {
50  if (ft==FTWeight)
51  factor=1.0;
52  else
53  factor=constituents[i]->Density();
54  for (int j=0; j<constituents[i]->NElements(); j++) {
55  theElements[nelem] = constituents[i]->Element(j);
56  theWeights[nelem] = constituents[i]->Weight(j)* weights[i] * factor;
57  nelem++;
58  }
59  }
60 
61  if (density<0) { //Let's compute density
62  computeDensity(nconst, constituents, weights, ft);
63  }
64  closeMaterial();
65 }
66 
68  name(mat.name), density(mat.density), nElem(mat.nElem) {
69  theElements = new G4String[nElem];
70  theWeights = new double[nElem];
71  for (int i=0; i<nElem; i++){
72  theElements[i]=mat.theElements[i];
73  theWeights[i]=mat.theWeights[i];
74  }
75 }
76 
78  if (theElements)
79  delete[] theElements;
80  if (theWeights)
81  delete[] theWeights;
82 }
83 
85  CCalMaterial** constituents,
86  double* weights, FractionType ft) {
87  double mass=0;
88  double volume=0;
89  for (int i=0; i<nconst; i++) {
90  if (ft==FTWeight) {
91  mass+=weights[i];
92  volume+=(weights[i]/constituents[i]->Density());
93  }
94  else { //by volume
95  mass+=(weights[i]*constituents[i]->Density());
96  volume+=weights[i];
97  }
98  }
99  density=mass/volume;
100 }
101 
103  if(theElements)
104  delete[] theElements;
105  if(theWeights)
106  delete[] theWeights;
107 
108  name=mat.name;
109  density=mat.density;
110  nElem=mat.nElem;
111 
112  theElements = new G4String[nElem];
113  theWeights = new double[nElem];
114  for (int i=0; i<nElem; i++){
115  theElements[i]=mat.theElements[i];
116  theWeights[i]=mat.theWeights[i];
117  }
118  return *this;
119 }
120 
122  return (name==mat.name);
123 }
124 
126  return (name!=mat.name);
127 }
128 
130  int trueConst=0;
131 
132  double norm=0;
133 
134  for (int i=0; i<nElem; i++) {
135  norm+=theWeights[i];
136  if (theElements[i]!="") {
137  trueConst++;
138  for (int j=i+1; j<nElem; j++) {
139  if(theElements[i]==theElements[j]){
140  theWeights[i]+=theWeights[j];
141  theElements[j]="";
142  }
143  }//for j
144  } //if
145  }//for i
146 
147  if (trueConst != nElem) {
148  G4String* newConst = new G4String[trueConst];
149  double* newWeight = new double[trueConst];
150 
151  int newi=0;
152  for(int i=0; i<nElem; i++){
153  if (theElements[i]!="") {
154  newConst[newi] = theElements[i];
155  newWeight[newi] = theWeights[i]/norm;
156  newi++;
157  }
158  }
159 
160 #ifdef debug
161  G4cout << "\tGoing from " << nElem <<" constituents to " << trueConst << G4endl;
162 #endif
163  nElem=trueConst;
164 
165  delete[] theElements;
166  delete[] theWeights;
167 
168  theElements=newConst;
169  theWeights=newWeight;
170  }
171  else { //Let's normalize the weights
172  for (int i=0; i<nElem; i++)
173  theWeights[i] = theWeights[i]/norm;
174  }
175 }
176 
177 std::ostream& operator<<(std::ostream& os, const CCalMaterial& mat) {
178  os << mat.name << G4endl;
179  os << "Density= " << mat.density << " g/cm3. Number of Elements: "
180  << mat.nElem << G4endl;
181  for (int i=0; i<mat.nElem; i++)
182  os << '\t' << mat.theElements[i] << '\t' << mat.theWeights[i] << G4endl;
183  return os;
184 }
const XML_Char * name
Definition: expat.h:151
std::ostream & operator<<(std::ostream &, const BasicVector3D< float > &)
int NElements() const
Definition: CCalMaterial.hh:53
#define G4endl
Definition: G4ios.hh:61
G4String name
Definition: CCalMaterial.hh:70
double * theWeights
Definition: CCalMaterial.hh:74
void closeMaterial()
bool G4bool
Definition: G4Types.hh:79
void computeDensity(int nconst, CCalMaterial **constituents, double *weights, FractionType ft)
Definition: CCalMaterial.cc:84
G4bool operator==(const CCalMaterial &) const
double density
Definition: CCalMaterial.hh:71
G4bool operator!=(const CCalMaterial &) const
double Density() const
Definition: CCalMaterial.hh:52
Float_t mat
double Weight(int i) const
Definition: CCalMaterial.hh:55
virtual ~CCalMaterial()
Definition: CCalMaterial.cc:77
Float_t norm
G4String * theElements
Definition: CCalMaterial.hh:73
G4GLOB_DLL std::ostream G4cout
G4String Element(int i) const
Definition: CCalMaterial.hh:54
CCalMaterial & operator=(const CCalMaterial &)