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spower.cc
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1 //
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25 //
28 #include "G4Types.hh"
29 
30 #ifdef G4MULTITHREADED
31 #include "G4MTRunManager.hh"
32 #else
33 #include "G4RunManager.hh"
34 #endif
35 
36 #include "G4UImanager.hh"
37 #include "Randomize.hh"
38 
39 #include "DetectorConstruction.hh"
40 #include "PhysicsList.hh"
41 #include "ActionInitialization.hh"
42 #include "SteppingVerbose.hh"
43 
44 #include "G4VisExecutive.hh"
45 #include "G4UIExecutive.hh"
46 
47 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
48 
49 int main(int argc,char** argv) {
50 
51  //delete output file
52  remove ("spower.txt");
53 
54  // Detect interactive mode (if no arguments) and define UI session
55  //
56  G4UIExecutive* ui = 0;
57  if ( argc == 1 ) {
58  ui = new G4UIExecutive(argc, argv);
59  }
60 
61  //choose the Random engine
62  G4Random::setTheEngine(new CLHEP::RanecuEngine);
63 
64  //construct the default run manager
65 #ifdef G4MULTITHREADED
66  G4MTRunManager* runManager = new G4MTRunManager;
67 #else
69  G4RunManager* runManager = new G4RunManager;
70 #endif
71 
72  //set mandatory initialization classes
74  runManager->SetUserInitialization(det);
75 
76  PhysicsList* phys = new PhysicsList;
77  runManager->SetUserInitialization(phys);
78 
80 
81  // Initialize visualization
82  //
83  G4VisManager* visManager = new G4VisExecutive;
84  // G4VisExecutive can take a verbosity argument - see /vis/verbose guidance.
85  // G4VisManager* visManager = new G4VisExecutive("Quiet");
86  visManager->Initialize();
87 
88  // Get the pointer to the User Interface manager
90 
91  // Process macro or start UI session
92  //
93  if ( ! ui ) {
94  // batch mode
95  G4String command = "/control/execute ";
96  G4String fileName = argv[1];
97  UImanager->ApplyCommand(command+fileName);
98  }
99  else {
100  // interactive mode
101  ui->SessionStart();
102  delete ui;
103  }
104 
105  //job termination
106  delete runManager;
107 
108  return 0;
109 }
G4int ApplyCommand(const char *aCommand)
Definition: G4UImanager.cc:466
static G4UImanager * GetUIpointer()
Definition: G4UImanager.cc:73
virtual void SetUserInitialization(G4VUserDetectorConstruction *userInit)
int main(int argc, char **argv)
Definition: genwindef.cc:359
static void SetInstance(G4VSteppingVerbose *Instance)
void Initialize()
Simple detector construction with a box volume placed in a world.