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particleGun.cc
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30 // $Id: particleGun.cc 109733 2018-05-08 14:05:09Z gcosmo $
31 //
32 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
33 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
34 
35 #include "G4Types.hh"
36 
37 #ifdef G4MULTITHREADED
38 #include "G4MTRunManager.hh"
39 #else
40 #include "G4RunManager.hh"
41 #endif
42 
43 #include "G4UImanager.hh"
44 #include "Randomize.hh"
45 
46 #include "DetectorConstruction.hh"
47 #include "PhysicsList.hh"
48 #include "ActionInitialization.hh"
49 #include "SteppingVerbose.hh"
50 
51 #include "G4UIExecutive.hh"
52 #include "G4VisExecutive.hh"
53 
54 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.....
55 
56 int main(int argc,char** argv) {
57 
58  //detect interactive mode (if no arguments) and define UI session
59  G4UIExecutive* ui = 0;
60  if (argc == 1) ui = new G4UIExecutive(argc,argv);
61 
62  //choose the Random engine
64 
65  // Construct the default run manager
66 #ifdef G4MULTITHREADED
67  G4MTRunManager* runManager = new G4MTRunManager;
69  if (argc==3) nThreads = G4UIcommand::ConvertToInt(argv[2]);
70  runManager->SetNumberOfThreads(nThreads);
71 #else
72  //my Verbose output class
74  G4RunManager* runManager = new G4RunManager;
75 #endif
76 
77  //set mandatory initialization classes
79  runManager->SetUserInitialization(detector);
80  runManager->SetUserInitialization(new PhysicsList);
81 
83 
84  //initialize visualization
85  G4VisManager* visManager = nullptr;
86 
87  //get the pointer to the User Interface manager
89 
90  if (ui) {
91  //interactive mode
92  visManager = new G4VisExecutive;
93  visManager->Initialize();
94  UImanager->ApplyCommand("/control/execute vis.mac");
95  ui->SessionStart();
96  delete ui;
97  }
98  else {
99  //batch mode
100  G4String command = "/control/execute ";
101  G4String fileName = argv[1];
102  UImanager->ApplyCommand(command+fileName);
103  }
104 
105  //job termination
106  delete visManager;
107  delete runManager;
108 }
109 
110 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.....
111 
void SetNumberOfThreads(G4int n)
G4int ApplyCommand(const char *aCommand)
Definition: G4UImanager.cc:466
G4int G4GetNumberOfCores()
Definition: G4Threading.cc:127
static G4UImanager * GetUIpointer()
Definition: G4UImanager.cc:73
static G4int ConvertToInt(const char *st)
Definition: G4UIcommand.cc:449
virtual void SetUserInitialization(G4VUserDetectorConstruction *userInit)
static void setTheEngine(HepRandomEngine *theNewEngine)
Definition: Random.cc:270
int main(int argc, char **argv)
Definition: genwindef.cc:359
int G4int
Definition: G4Types.hh:78
static void SetInstance(G4VSteppingVerbose *Instance)
void Initialize()
Simple detector construction with a box volume placed in a world.