34 #include "DetectorMessenger.hh"
36 #include "DetectorConstruction.hh"
void SetGuidance(const char *aGuidance)
void SetLBining(G4ThreeVector)
void SetParameterName(const char *theNameX, const char *theNameY, const char *theNameZ, G4bool omittable, G4bool currentAsDefault=false)
void SetRBining(G4ThreeVector)
void SetRange(const char *rs)
G4UIdirectory * fTestemDir
void SetNewValue(G4UIcommand *, G4String)
G4UIcmdWith3Vector * fLBinCmd
G4UIcmdWithAString * fMaterCmd
static G4ThreeVector GetNew3VectorValue(const char *paramString)
DetectorMessenger(DetectorConstruction *)
void SetParameterName(const char *theName, G4bool omittable, G4bool currentAsDefault=false)
DetectorConstruction * fDetector
G4UIcmdWith3Vector * fRBinCmd
void AvailableForStates(G4ApplicationState s1)
Simple detector construction with a box volume placed in a world.
void SetToBeBroadcasted(G4bool val)
void SetMaterial(G4String)