37 #include "DetectorMessenger.hh"
39 #include "DetectorConstruction.hh"
130 ->GetNewDoubleValue(newValue));}
void SetGuidance(const char *aGuidance)
void SetParameterName(const char *theName, G4bool omittable, G4bool currentAsDefault=false)
G4UIcmdWithADoubleAndUnit * fAbsThickCmd
void SetNbOfLayers(G4int)
void SetRange(const char *rs)
void SetGapMaterial(G4String)
void SetGapThickness(G4double)
G4UIcmdWithAnInteger * fNbLayersCmd
void SetAbsorberThickness(G4double)
G4UIcmdWithAString * fGapMaterCmd
static G4double GetNewDoubleValue(const char *paramString)
void SetNewValue(G4UIcommand *, G4String)
G4UIcmdWithADoubleAndUnit * fSizeYZCmd
void SetUnitCategory(const char *unitCategory)
void SetCalorSizeYZ(G4double)
DetectorMessenger(DetectorConstruction *)
void SetParameterName(const char *theName, G4bool omittable, G4bool currentAsDefault=false)
void SetAbsorberMaterial(G4String)
void SetParameterName(const char *theName, G4bool omittable, G4bool currentAsDefault=false)
static G4int GetNewIntValue(const char *paramString)
DetectorConstruction * fDetector
G4UIcmdWithADoubleAndUnit * fGapThickCmd
G4UIcmdWithAString * fAbsMaterCmd
void AvailableForStates(G4ApplicationState s1)
Simple detector construction with a box volume placed in a world.