31 #include "PhysicsList.hh"
32 #include "PhysicsListMessenger.hh"
34 #include "PhysListEmStandard.hh"
130 G4cout <<
"PhysicsList::AddPhysicsList: <" << name <<
">" <<
G4endl;
133 if (name ==
emName)
return;
135 if (name ==
"local") {
141 }
else if (name ==
"emstandard_opt0") {
147 }
else if (name ==
"emstandard_opt1") {
153 }
else if (name ==
"emstandard_opt2") {
159 }
else if (name ==
"emstandard_opt3") {
167 G4cout <<
"PhysicsList::AddPhysicsList: <" << name <<
">"
static void ConstructParticle()
static constexpr double mm
static void ConstructParticle()
static void ConstructParticle()
PhysicsListMessenger * pMessenger
virtual G4bool IsApplicable(const G4ParticleDefinition &) override
void AddPhysicsList(const G4String &name)
G4bool RegisterProcess(G4VProcess *process, G4ParticleDefinition *particle)
virtual void ConstructProcess()=0
G4ParticleTable::G4PTblDicIterator * GetParticleIterator() const
G4VPhysicsConstructor * emPhysicsList
static void ConstructParticle()
PhysicsList()
Implementation of the PhysicsList class.
static void ConstructParticle()
void SetDefaultCutValue(G4double newCutValue)
static void ConstructParticle()
static G4PhysicsListHelper * GetPhysicsListHelper()
std::vector< G4InuclElementaryParticle >::iterator particleIterator
G4GLOB_DLL std::ostream G4cout
static G4LossTableManager * Instance()
void SetVerboseLevel(G4int value)