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dmparticle.cc
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1 //
2 // ********************************************************************
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25 //
28 //
29 // $Id$
30 //
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33 
34 #include "G4Types.hh"
35 
36 #include "G4RunManager.hh"
37 #include "G4MTRunManager.hh"
38 #include "G4UImanager.hh"
39 #include "G4UIcommand.hh"
40 #include "Randomize.hh"
41 
42 #include "DetectorConstruction.hh"
43 #include "PhysicsList.hh"
44 #include "ActionInitialization.hh"
45 
46 #include "G4VisExecutive.hh"
47 #include "G4UIExecutive.hh"
48 
49 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
50 
51 int main(int argc,char** argv)
52 {
53  // Instantiate G4UIExecutive if interactive mode
54  G4UIExecutive* ui = nullptr;
55  if ( argc == 1 ) {
56  ui = new G4UIExecutive(argc, argv);
57  }
58 
59  //choose the Random engine
61 
63  PhysicsList* phys = new PhysicsList();
64 
65  // defined mass of LDM particles
66  if(argc > 2) {
67  G4String s = argv[2];
68  UI->ApplyCommand("/control/verbose 1");
69  UI->ApplyCommand("/testex/phys/setLDMPhotonMass " + s + " GeV");
70  }
71  if(argc > 3) {
72  G4String s = argv[3];
73  UI->ApplyCommand("/testex/phys/setLDMHiMass " + s + " GeV");
74  }
75 
76  // Construct the default run manager
77 #ifdef G4MULTITHREADED
78  G4MTRunManager* runManager = new G4MTRunManager;
80  runManager->SetNumberOfThreads(nThreads);
81  G4cout << "===== dmparticle is started with "
82  << runManager->GetNumberOfThreads() << " threads =====" << G4endl;
83 #else
84  G4RunManager* runManager = new G4RunManager();
85 #endif
86 
87  // set mandatory initialization classes
89  runManager->SetUserInitialization( phys );
90  runManager->SetUserInitialization( det);
91 
92  // set user action classes
93  runManager->SetUserInitialization( new ActionInitialization(det));
94 
95  G4VisManager* visManager = new G4VisExecutive;
96  visManager->Initialize();
97 
98  if (!ui) // batch mode
99  {
100  G4String command = "/control/execute ";
101  G4String fileName = argv[1];
102  UI->ApplyCommand(command+fileName);
103  }
104  else //define visualization and UI terminal for interactive mode
105  {
106  ui->SessionStart();
107  delete ui;
108  }
109  // job termination
110  delete visManager;
111  delete runManager;
112  return 0;
113 }
114 
115 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
116 
117 
void SetNumberOfThreads(G4int n)
G4int ApplyCommand(const char *aCommand)
Definition: G4UImanager.cc:466
#define G4endl
Definition: G4ios.hh:61
G4int G4GetNumberOfCores()
Definition: G4Threading.cc:127
static G4UImanager * GetUIpointer()
Definition: G4UImanager.cc:73
G4int GetNumberOfThreads() const
virtual void SetUserInitialization(G4VUserDetectorConstruction *userInit)
const XML_Char * s
Definition: expat.h:262
static void setTheEngine(HepRandomEngine *theNewEngine)
Definition: Random.cc:270
int main(int argc, char **argv)
Definition: genwindef.cc:359
int G4int
Definition: G4Types.hh:78
G4GLOB_DLL std::ostream G4cout
void Initialize()
Simple detector construction with a box volume placed in a world.
T min(const T t1, const T t2)
brief Return the smallest of the two arguments