다음에 대한 모든 멤버의 목록입니다 : G4TessellatedSolid (모든 상속된 멤버들도 포함합니다.)
AddFacet(G4VFacet *aFacet) | G4TessellatedSolid | |
AllocatedMemory() | G4TessellatedSolid | |
AllocatedMemoryWithoutVoxels() | G4TessellatedSolid | |
BoundingLimits(G4ThreeVector &pMin, G4ThreeVector &pMax) const | G4TessellatedSolid | virtual |
CalculateClippedPolygonExtent(G4ThreeVectorList &pPolygon, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) const | G4VSolid | protected |
CalculateExtent(const EAxis pAxis, const G4VoxelLimits &pVoxelLimit, const G4AffineTransform &pTransform, G4double &pMin, G4double &pMax) const | G4TessellatedSolid | virtual |
ClipBetweenSections(G4ThreeVectorList *pVertices, const G4int pSectionIndex, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) const | G4VSolid | protected |
ClipCrossSection(G4ThreeVectorList *pVertices, const G4int pSectionIndex, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) const | G4VSolid | protected |
ClipPolygon(G4ThreeVectorList &pPolygon, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis) const | G4VSolid | protected |
Clone() const | G4TessellatedSolid | virtual |
CompareSortedVoxel(const std::pair< G4int, G4double > &l, const std::pair< G4int, G4double > &r) | G4TessellatedSolid | privatestatic |
ComputeDimensions(G4VPVParameterisation *p, const G4int n, const G4VPhysicalVolume *pRep) | G4VSolid | virtual |
CopyObjects(const G4TessellatedSolid &s) | G4TessellatedSolid | private |
CreatePolyhedron() const | G4TessellatedSolid | virtual |
CreateVertexList() | G4TessellatedSolid | private |
DeleteObjects() | G4TessellatedSolid | private |
DescribeYourselfTo(G4VGraphicsScene &scene) const | G4TessellatedSolid | virtual |
DisplayAllocatedMemory() | G4TessellatedSolid | |
DistanceToIn(const G4ThreeVector &p, const G4ThreeVector &v) const | G4TessellatedSolid | virtual |
DistanceToIn(const G4ThreeVector &p) const | G4TessellatedSolid | virtual |
DistanceToInCandidates(const std::vector< G4int > &candidates, const G4ThreeVector &aPoint, const G4ThreeVector &aDirection) const | G4TessellatedSolid | private |
DistanceToInCore(const G4ThreeVector &p, const G4ThreeVector &v, G4double aPstep=kInfinity) const | G4TessellatedSolid | private |
DistanceToInNoVoxels(const G4ThreeVector &p, const G4ThreeVector &v, G4double aPstep=kInfinity) const | G4TessellatedSolid | private |
DistanceToOut(const G4ThreeVector &p) const | G4TessellatedSolid | virtual |
DistanceToOut(const G4ThreeVector &p, const G4ThreeVector &v, const G4bool calcNorm, G4bool *validNorm, G4ThreeVector *norm) const | G4TessellatedSolid | virtual |
DistanceToOutCandidates(const std::vector< G4int > &candidates, const G4ThreeVector &aPoint, const G4ThreeVector &direction, G4double &minDist, G4ThreeVector &minNormal, G4int &minCandidate) const | G4TessellatedSolid | private |
DistanceToOutCore(const G4ThreeVector &p, const G4ThreeVector &v, G4ThreeVector &aNormalVector, G4bool &aConvex, G4double aPstep=kInfinity) const | G4TessellatedSolid | private |
DistanceToOutNoVoxels(const G4ThreeVector &p, const G4ThreeVector &v, G4ThreeVector &aNormalVector, G4bool &aConvex, G4double aPstep=kInfinity) const | G4TessellatedSolid | private |
DumpInfo() const | G4VSolid | inline |
EstimateCubicVolume(G4int nStat, G4double epsilon) const | G4VSolid | |
EstimateSurfaceArea(G4int nStat, G4double ell) const | G4VSolid | |
fCubicVolume | G4TessellatedSolid | private |
fExtremeFacets | G4TessellatedSolid | private |
fFacetList | G4TessellatedSolid | private |
fFacets | G4TessellatedSolid | private |
fGeometryType | G4TessellatedSolid | private |
fInsides | G4TessellatedSolid | private |
fMaxExtent | G4TessellatedSolid | private |
fMaxTries | G4TessellatedSolid | private |
fMinExtent | G4TessellatedSolid | private |
fpPolyhedron | G4TessellatedSolid | mutableprivate |
fRandir | G4TessellatedSolid | private |
fRebuildPolyhedron | G4TessellatedSolid | mutableprivate |
fSolidClosed | G4TessellatedSolid | private |
fSurfaceArea | G4TessellatedSolid | private |
fVertexList | G4TessellatedSolid | private |
fVoxels | G4TessellatedSolid | private |
G4TessellatedSolid() | G4TessellatedSolid | |
G4TessellatedSolid(const G4String &name) | G4TessellatedSolid | |
G4TessellatedSolid(__void__ &) | G4TessellatedSolid | |
G4TessellatedSolid(const G4TessellatedSolid &ts) | G4TessellatedSolid | |
G4VSolid(const G4String &name) | G4VSolid | |
G4VSolid(__void__ &) | G4VSolid | |
G4VSolid(const G4VSolid &rhs) | G4VSolid | |
GetConstituentSolid(G4int no) const | G4VSolid | virtual |
GetConstituentSolid(G4int no) | G4VSolid | virtual |
GetCubicVolume() | G4TessellatedSolid | virtual |
GetDisplacedSolidPtr() const | G4VSolid | virtual |
GetDisplacedSolidPtr() | G4VSolid | virtual |
GetEntityType() const | G4TessellatedSolid | virtual |
GetExtent() const | G4TessellatedSolid | virtual |
GetFacet(G4int i) const | G4TessellatedSolid | inline |
GetMaxXExtent() const | G4TessellatedSolid | |
GetMaxYExtent() const | G4TessellatedSolid | |
GetMaxZExtent() const | G4TessellatedSolid | |
GetMinXExtent() const | G4TessellatedSolid | |
GetMinYExtent() const | G4TessellatedSolid | |
GetMinZExtent() const | G4TessellatedSolid | |
GetName() const | G4VSolid | inline |
GetNumberOfFacets() const | G4TessellatedSolid | |
GetPointOnSurface() const | G4TessellatedSolid | virtual |
GetPolyhedron() const | G4TessellatedSolid | virtual |
GetSolidClosed() const | G4TessellatedSolid | |
GetSurfaceArea() | G4TessellatedSolid | virtual |
GetTolerance() const | G4VSolid | inline |
GetVoxels() | G4TessellatedSolid | inline |
Initialize() | G4TessellatedSolid | private |
Inside(const G4ThreeVector &p) const | G4TessellatedSolid | virtual |
InsideNoVoxels(const G4ThreeVector &p) const | G4TessellatedSolid | private |
InsideVoxels(const G4ThreeVector &aPoint) const | G4TessellatedSolid | private |
kCarTolerance | G4VSolid | protected |
kCarToleranceHalf | G4TessellatedSolid | protected |
MinDistanceFacet(const G4ThreeVector &p, G4bool simple, G4VFacet *&facet) const | G4TessellatedSolid | private |
Normal(const G4ThreeVector &p, G4ThreeVector &n) const | G4TessellatedSolid | virtual |
operator+=(const G4TessellatedSolid &right) | G4TessellatedSolid | |
operator=(const G4TessellatedSolid &right) | G4TessellatedSolid | |
G4VSolid::operator=(const G4VSolid &rhs) | G4VSolid | |
operator==(const G4VSolid &s) const | G4VSolid | inline |
OutsideOfExtent(const G4ThreeVector &p, G4double tolerance=0) const | G4TessellatedSolid | inlineprivate |
PrecalculateInsides() | G4TessellatedSolid | private |
SafetyFromInside(const G4ThreeVector &p, G4bool aAccurate=false) const | G4TessellatedSolid | virtual |
SafetyFromOutside(const G4ThreeVector &p, G4bool aAccurate=false) const | G4TessellatedSolid | virtual |
SetAllUsingStack(const std::vector< G4int > &voxel, const std::vector< G4int > &max, G4bool status, G4SurfBits &checked) | G4TessellatedSolid | private |
SetExtremeFacets() | G4TessellatedSolid | private |
SetMaxVoxels(G4int max) | G4TessellatedSolid | inline |
SetName(const G4String &name) | G4VSolid | inline |
SetRandomVectors() | G4TessellatedSolid | private |
SetSolidClosed(const G4bool t) | G4TessellatedSolid | |
StreamInfo(std::ostream &os) const | G4TessellatedSolid | virtual |
SurfaceNormal(const G4ThreeVector &p) const | G4TessellatedSolid | virtual |
Voxelize() | G4TessellatedSolid | private |
~G4TessellatedSolid() | G4TessellatedSolid | virtual |
~G4VSolid() | G4VSolid | virtual |