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G4TessellatedSolid 멤버 목록

다음에 대한 모든 멤버의 목록입니다 : G4TessellatedSolid (모든 상속된 멤버들도 포함합니다.)

AddFacet(G4VFacet *aFacet)G4TessellatedSolid
AllocatedMemory()G4TessellatedSolid
AllocatedMemoryWithoutVoxels()G4TessellatedSolid
BoundingLimits(G4ThreeVector &pMin, G4ThreeVector &pMax) const G4TessellatedSolidvirtual
CalculateClippedPolygonExtent(G4ThreeVectorList &pPolygon, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) const G4VSolidprotected
CalculateExtent(const EAxis pAxis, const G4VoxelLimits &pVoxelLimit, const G4AffineTransform &pTransform, G4double &pMin, G4double &pMax) const G4TessellatedSolidvirtual
ClipBetweenSections(G4ThreeVectorList *pVertices, const G4int pSectionIndex, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) const G4VSolidprotected
ClipCrossSection(G4ThreeVectorList *pVertices, const G4int pSectionIndex, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) const G4VSolidprotected
ClipPolygon(G4ThreeVectorList &pPolygon, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis) const G4VSolidprotected
Clone() const G4TessellatedSolidvirtual
CompareSortedVoxel(const std::pair< G4int, G4double > &l, const std::pair< G4int, G4double > &r)G4TessellatedSolidprivatestatic
ComputeDimensions(G4VPVParameterisation *p, const G4int n, const G4VPhysicalVolume *pRep)G4VSolidvirtual
CopyObjects(const G4TessellatedSolid &s)G4TessellatedSolidprivate
CreatePolyhedron() const G4TessellatedSolidvirtual
CreateVertexList()G4TessellatedSolidprivate
DeleteObjects()G4TessellatedSolidprivate
DescribeYourselfTo(G4VGraphicsScene &scene) const G4TessellatedSolidvirtual
DisplayAllocatedMemory()G4TessellatedSolid
DistanceToIn(const G4ThreeVector &p, const G4ThreeVector &v) const G4TessellatedSolidvirtual
DistanceToIn(const G4ThreeVector &p) const G4TessellatedSolidvirtual
DistanceToInCandidates(const std::vector< G4int > &candidates, const G4ThreeVector &aPoint, const G4ThreeVector &aDirection) const G4TessellatedSolidprivate
DistanceToInCore(const G4ThreeVector &p, const G4ThreeVector &v, G4double aPstep=kInfinity) const G4TessellatedSolidprivate
DistanceToInNoVoxels(const G4ThreeVector &p, const G4ThreeVector &v, G4double aPstep=kInfinity) const G4TessellatedSolidprivate
DistanceToOut(const G4ThreeVector &p) const G4TessellatedSolidvirtual
DistanceToOut(const G4ThreeVector &p, const G4ThreeVector &v, const G4bool calcNorm, G4bool *validNorm, G4ThreeVector *norm) const G4TessellatedSolidvirtual
DistanceToOutCandidates(const std::vector< G4int > &candidates, const G4ThreeVector &aPoint, const G4ThreeVector &direction, G4double &minDist, G4ThreeVector &minNormal, G4int &minCandidate) const G4TessellatedSolidprivate
DistanceToOutCore(const G4ThreeVector &p, const G4ThreeVector &v, G4ThreeVector &aNormalVector, G4bool &aConvex, G4double aPstep=kInfinity) const G4TessellatedSolidprivate
DistanceToOutNoVoxels(const G4ThreeVector &p, const G4ThreeVector &v, G4ThreeVector &aNormalVector, G4bool &aConvex, G4double aPstep=kInfinity) const G4TessellatedSolidprivate
DumpInfo() const G4VSolidinline
EstimateCubicVolume(G4int nStat, G4double epsilon) const G4VSolid
EstimateSurfaceArea(G4int nStat, G4double ell) const G4VSolid
fCubicVolumeG4TessellatedSolidprivate
fExtremeFacetsG4TessellatedSolidprivate
fFacetListG4TessellatedSolidprivate
fFacetsG4TessellatedSolidprivate
fGeometryTypeG4TessellatedSolidprivate
fInsidesG4TessellatedSolidprivate
fMaxExtentG4TessellatedSolidprivate
fMaxTriesG4TessellatedSolidprivate
fMinExtentG4TessellatedSolidprivate
fpPolyhedronG4TessellatedSolidmutableprivate
fRandirG4TessellatedSolidprivate
fRebuildPolyhedronG4TessellatedSolidmutableprivate
fSolidClosedG4TessellatedSolidprivate
fSurfaceAreaG4TessellatedSolidprivate
fVertexListG4TessellatedSolidprivate
fVoxelsG4TessellatedSolidprivate
G4TessellatedSolid()G4TessellatedSolid
G4TessellatedSolid(const G4String &name)G4TessellatedSolid
G4TessellatedSolid(__void__ &)G4TessellatedSolid
G4TessellatedSolid(const G4TessellatedSolid &ts)G4TessellatedSolid
G4VSolid(const G4String &name)G4VSolid
G4VSolid(__void__ &)G4VSolid
G4VSolid(const G4VSolid &rhs)G4VSolid
GetConstituentSolid(G4int no) const G4VSolidvirtual
GetConstituentSolid(G4int no)G4VSolidvirtual
GetCubicVolume()G4TessellatedSolidvirtual
GetDisplacedSolidPtr() const G4VSolidvirtual
GetDisplacedSolidPtr()G4VSolidvirtual
GetEntityType() const G4TessellatedSolidvirtual
GetExtent() const G4TessellatedSolidvirtual
GetFacet(G4int i) const G4TessellatedSolidinline
GetMaxXExtent() const G4TessellatedSolid
GetMaxYExtent() const G4TessellatedSolid
GetMaxZExtent() const G4TessellatedSolid
GetMinXExtent() const G4TessellatedSolid
GetMinYExtent() const G4TessellatedSolid
GetMinZExtent() const G4TessellatedSolid
GetName() const G4VSolidinline
GetNumberOfFacets() const G4TessellatedSolid
GetPointOnSurface() const G4TessellatedSolidvirtual
GetPolyhedron() const G4TessellatedSolidvirtual
GetSolidClosed() const G4TessellatedSolid
GetSurfaceArea()G4TessellatedSolidvirtual
GetTolerance() const G4VSolidinline
GetVoxels()G4TessellatedSolidinline
Initialize()G4TessellatedSolidprivate
Inside(const G4ThreeVector &p) const G4TessellatedSolidvirtual
InsideNoVoxels(const G4ThreeVector &p) const G4TessellatedSolidprivate
InsideVoxels(const G4ThreeVector &aPoint) const G4TessellatedSolidprivate
kCarToleranceG4VSolidprotected
kCarToleranceHalfG4TessellatedSolidprotected
MinDistanceFacet(const G4ThreeVector &p, G4bool simple, G4VFacet *&facet) const G4TessellatedSolidprivate
Normal(const G4ThreeVector &p, G4ThreeVector &n) const G4TessellatedSolidvirtual
operator+=(const G4TessellatedSolid &right)G4TessellatedSolid
operator=(const G4TessellatedSolid &right)G4TessellatedSolid
G4VSolid::operator=(const G4VSolid &rhs)G4VSolid
operator==(const G4VSolid &s) const G4VSolidinline
OutsideOfExtent(const G4ThreeVector &p, G4double tolerance=0) const G4TessellatedSolidinlineprivate
PrecalculateInsides()G4TessellatedSolidprivate
SafetyFromInside(const G4ThreeVector &p, G4bool aAccurate=false) const G4TessellatedSolidvirtual
SafetyFromOutside(const G4ThreeVector &p, G4bool aAccurate=false) const G4TessellatedSolidvirtual
SetAllUsingStack(const std::vector< G4int > &voxel, const std::vector< G4int > &max, G4bool status, G4SurfBits &checked)G4TessellatedSolidprivate
SetExtremeFacets()G4TessellatedSolidprivate
SetMaxVoxels(G4int max)G4TessellatedSolidinline
SetName(const G4String &name)G4VSolidinline
SetRandomVectors()G4TessellatedSolidprivate
SetSolidClosed(const G4bool t)G4TessellatedSolid
StreamInfo(std::ostream &os) const G4TessellatedSolidvirtual
SurfaceNormal(const G4ThreeVector &p) const G4TessellatedSolidvirtual
Voxelize()G4TessellatedSolidprivate
~G4TessellatedSolid()G4TessellatedSolidvirtual
~G4VSolid()G4VSolidvirtual