adjust_final_state(G4LorentzVector) | G4ParticleHPFinalState | protected |
ApplyYourself(G4int Prompt) | G4ParticleHPFissionBaseFS | |
ApplyYourself(const G4HadProjectile &) | G4ParticleHPFissionBaseFS | inlineprivatevirtual |
DoNotAdjustFinalState() | G4ParticleHPFinalState | inlineprotected |
fCache | G4ParticleHPFissionBaseFS | private |
G4ParticleHPFinalState() | G4ParticleHPFinalState | inline |
G4ParticleHPFissionBaseFS() | G4ParticleHPFissionBaseFS | inline |
GetA() | G4ParticleHPFinalState | inline |
GetM() | G4ParticleHPFinalState | inline |
GetN() | G4ParticleHPFinalState | inline |
GetXsec(G4double anEnergy) | G4ParticleHPFissionBaseFS | inlinevirtual |
GetXsec() | G4ParticleHPFissionBaseFS | inlinevirtual |
GetZ() | G4ParticleHPFinalState | inline |
hasAnyData | G4ParticleHPFinalState | protected |
HasAnyData() | G4ParticleHPFinalState | inline |
HasFSData() | G4ParticleHPFinalState | inline |
hasFSData | G4ParticleHPFinalState | protected |
HasXsec() | G4ParticleHPFinalState | inline |
hasXsec | G4ParticleHPFinalState | protected |
Init(G4double A, G4double Z, G4int M, G4String &dirName, G4String &bit, G4ParticleDefinition *) | G4ParticleHPFissionBaseFS | virtual |
G4ParticleHPFinalState::Init(G4double A, G4double Z, G4String &dirName, G4String &aFSType, G4ParticleDefinition *projectile) | G4ParticleHPFinalState | inline |
New()=0 | G4ParticleHPFinalState | pure virtual |
SetA_Z(G4double anA, G4double aZ, G4int aM=0) | G4ParticleHPFinalState | inline |
SetAZMs(G4double anA, G4double aZ, G4int aM, G4ParticleHPDataUsed used) | G4ParticleHPFinalState | inline |
SetNeutronRP(const G4ReactionProduct &aNeutron) | G4ParticleHPFissionBaseFS | inline |
SetProjectile(G4ParticleDefinition *projectile) | G4ParticleHPFinalState | inline |
SetTarget(const G4ReactionProduct &aTarget) | G4ParticleHPFissionBaseFS | inline |
theAngularDistribution | G4ParticleHPFissionBaseFS | private |
theBaseA | G4ParticleHPFinalState | protected |
theBaseM | G4ParticleHPFinalState | protected |
theBaseZ | G4ParticleHPFinalState | protected |
theEnergyDistribution | G4ParticleHPFissionBaseFS | private |
theNames | G4ParticleHPFinalState | protected |
theNDLDataA | G4ParticleHPFinalState | protected |
theNDLDataM | G4ParticleHPFinalState | protected |
theNDLDataZ | G4ParticleHPFinalState | protected |
theProjectile | G4ParticleHPFinalState | protected |
theResult | G4ParticleHPFinalState | protected |
theXsection | G4ParticleHPFissionBaseFS | private |
~G4ParticleHPFinalState() | G4ParticleHPFinalState | inlinevirtual |
~G4ParticleHPFissionBaseFS() | G4ParticleHPFissionBaseFS | inlinevirtual |