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G4InuclNuclei 멤버 목록

다음에 대한 모든 멤버의 목록입니다 : G4InuclNuclei (모든 상속된 멤버들도 포함합니다.)

BigBanger 열거형 값G4InuclParticle
bullet 열거형 값G4InuclParticle
clear()G4InuclNuclei
clearExitonConfiguration()G4InuclNucleiinline
Coalescence 열거형 값G4InuclParticle
copy(const G4Fragment &aFragment, Model model=DefaultModel)G4InuclNuclei
copy(G4V3DNucleus *a3DNucleus, Model model=DefaultModel)G4InuclNuclei
DefaultModel 열거형 값G4InuclParticle
EPCollider 열거형 값G4InuclParticle
Equilib 열거형 값G4InuclParticle
fill(G4int a, G4int z, G4double exc=0., Model model=DefaultModel)G4InuclNucleiinline
fill(const G4LorentzVector &mom, G4int a, G4int z, G4double exc=0., Model model=DefaultModel)G4InuclNuclei
fill(G4double ekin, G4int a, G4int z, G4double exc, Model model=DefaultModel)G4InuclNuclei
Fissioner 열거형 값G4InuclParticle
G4InuclNuclei()G4InuclNucleiinline
G4InuclNuclei(const G4DynamicParticle &dynPart, Model model=DefaultModel)G4InuclNucleiinline
G4InuclNuclei(G4int a, G4int z, G4double exc=0., Model model=DefaultModel)G4InuclNucleiinline
G4InuclNuclei(const G4LorentzVector &mom, G4int a, G4int z, G4double exc=0., Model model=DefaultModel)G4InuclNucleiinline
G4InuclNuclei(G4double ekin, G4int a, G4int z, G4double exc, Model model=DefaultModel)G4InuclNucleiinline
G4InuclNuclei(const G4Fragment &aFragment, Model model=DefaultModel)G4InuclNuclei
G4InuclNuclei(G4V3DNucleus *a3DNucleus, Model model=DefaultModel)G4InuclNuclei
G4InuclNuclei(const G4InuclNuclei &right)G4InuclNucleiinline
G4InuclParticle()G4InuclParticleinline
G4InuclParticle(const G4DynamicParticle &dynPart, Model model=DefaultModel)G4InuclParticleinline
G4InuclParticle(const G4LorentzVector &mom, Model model=DefaultModel)G4InuclParticleinline
G4InuclParticle(const G4InuclParticle &right)G4InuclParticleinline
G4InuclParticle(const G4ParticleDefinition *pd, Model model=DefaultModel)G4InuclParticleinlineexplicitprotected
G4InuclParticle(const G4ParticleDefinition *pd, const G4LorentzVector &mom, Model model=DefaultModel)G4InuclParticleprotected
G4InuclParticle(const G4ParticleDefinition *pd, G4double ekin, Model model=DefaultModel)G4InuclParticleinlineprotected
getA() const G4InuclNucleiinline
getCharge() const G4InuclParticleinline
getDefinition() const G4InuclParticleinline
getDynamicParticle() const G4InuclParticleinline
getEnergy() const G4InuclParticleinline
getExitationEnergy() const G4InuclNucleiinline
getExitationEnergyInGeV() const G4InuclNucleiinline
getExitonConfiguration() const G4InuclNucleiinline
getKineticEnergy() const G4InuclParticleinline
getMass() const G4InuclParticleinline
getModel() const G4InuclParticleinline
getMomentum() const G4InuclParticleinline
getMomModule() const G4InuclParticleinline
getNucleiMass() const G4InuclNucleiinline
getNucleiMass(G4int a, G4int z, G4double exc=0.)G4InuclNucleistatic
getZ() const G4InuclNucleiinline
INCascader 열거형 값G4InuclParticle
makeDefinition(G4int a, G4int z)G4InuclNucleiprotectedstatic
makeG4Fragment() const G4InuclNuclei
makeNuclearFragment(G4int a, G4int z)G4InuclNucleiprotectedstatic
Model 열거형 이름G4InuclParticle
NonEquilib 열거형 값G4InuclParticle
operator G4Fragment() const G4InuclNuclei
operator!=(const G4InuclParticle &right)G4InuclParticleinline
operator=(const G4InuclNuclei &right)G4InuclNuclei
G4InuclParticle::operator=(const G4InuclParticle &right)G4InuclParticle
operator==(const G4InuclNuclei &right)G4InuclNucleiinline
G4InuclParticle::operator==(const G4InuclParticle &right)G4InuclParticleinline
PreCompound 열거형 값G4InuclParticle
print(std::ostream &os) const G4InuclNucleivirtual
setDefinition(const G4ParticleDefinition *pd)G4InuclParticleprotected
setEnergy()G4InuclParticleinline
setExitationEnergy(G4double e)G4InuclNuclei
setExitonConfiguration(const G4ExitonConfiguration &config)G4InuclNucleiinline
setKineticEnergy(G4double ekin)G4InuclParticleinline
setMass(G4double mass)G4InuclParticleinline
setModel(Model model)G4InuclParticleinline
setMomentum(const G4LorentzVector &mom)G4InuclParticle
target 열거형 값G4InuclParticle
theExitonConfigurationG4InuclNucleiprivate
~G4InuclNuclei()G4InuclNucleiinlinevirtual
~G4InuclParticle()G4InuclParticleinlinevirtual