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G4ExtrudedSolid 멤버 목록

다음에 대한 모든 멤버의 목록입니다 : G4ExtrudedSolid (모든 상속된 멤버들도 포함합니다.)

AddFacet(G4VFacet *aFacet)G4TessellatedSolid
AddGeneralPolygonFacets()G4ExtrudedSolidprivate
AllocatedMemory()G4TessellatedSolid
AllocatedMemoryWithoutVoxels()G4TessellatedSolid
ApproxSurfaceNormal(const G4ThreeVector &p) const G4ExtrudedSolidprivate
BoundingLimits(G4ThreeVector &pMin, G4ThreeVector &pMax) const G4ExtrudedSolidvirtual
CalculateClippedPolygonExtent(G4ThreeVectorList &pPolygon, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) const G4VSolidprotected
CalculateExtent(const EAxis pAxis, const G4VoxelLimits &pVoxelLimit, const G4AffineTransform &pTransform, G4double &pMin, G4double &pMax) const G4ExtrudedSolidvirtual
ClipBetweenSections(G4ThreeVectorList *pVertices, const G4int pSectionIndex, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) const G4VSolidprotected
ClipCrossSection(G4ThreeVectorList *pVertices, const G4int pSectionIndex, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) const G4VSolidprotected
ClipPolygon(G4ThreeVectorList &pPolygon, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis) const G4VSolidprotected
Clone() const G4ExtrudedSolidvirtual
ComputeDimensions(G4VPVParameterisation *p, const G4int n, const G4VPhysicalVolume *pRep)G4VSolidvirtual
ComputeLateralPlanes()G4ExtrudedSolidprivate
ComputeProjectionParameters()G4ExtrudedSolidprivate
CreatePolyhedron() const G4TessellatedSolidvirtual
DescribeYourselfTo(G4VGraphicsScene &scene) const G4TessellatedSolidvirtual
DisplayAllocatedMemory()G4TessellatedSolid
DistanceToIn(const G4ThreeVector &p, const G4ThreeVector &v) const G4ExtrudedSolidvirtual
DistanceToIn(const G4ThreeVector &p) const G4ExtrudedSolidvirtual
DistanceToOut(const G4ThreeVector &p, const G4ThreeVector &v, const G4bool calcNorm=false, G4bool *validNorm=0, G4ThreeVector *n=0) const G4ExtrudedSolidvirtual
DistanceToOut(const G4ThreeVector &p) const G4ExtrudedSolidvirtual
DistanceToPolygonSqr(const G4ThreeVector &p) const G4ExtrudedSolidinlineprivate
DumpInfo() const G4VSolidinline
EstimateCubicVolume(G4int nStat, G4double epsilon) const G4VSolid
EstimateSurfaceArea(G4int nStat, G4double ell) const G4VSolid
fGeometryTypeG4ExtrudedSolidprivate
fIsConvexG4ExtrudedSolidprivate
fKOffsetsG4ExtrudedSolidprivate
fKScalesG4ExtrudedSolidprivate
fLengthsG4ExtrudedSolidprivate
fLinesG4ExtrudedSolidprivate
fNvG4ExtrudedSolidprivate
fNzG4ExtrudedSolidprivate
fOffset0sG4ExtrudedSolidprivate
fPlanesG4ExtrudedSolidprivate
fPolygonG4ExtrudedSolidprivate
fScale0sG4ExtrudedSolidprivate
fSolidTypeG4ExtrudedSolidprivate
fTrianglesG4ExtrudedSolidprivate
fZSectionsG4ExtrudedSolidprivate
G4ExtrudedSolid(const G4String &pName, const std::vector< G4TwoVector > &polygon, const std::vector< ZSection > &zsections)G4ExtrudedSolid
G4ExtrudedSolid(const G4String &pName, const std::vector< G4TwoVector > &polygon, G4double halfZ, const G4TwoVector &off1, G4double scale1, const G4TwoVector &off2, G4double scale2)G4ExtrudedSolid
G4ExtrudedSolid(__void__ &)G4ExtrudedSolid
G4ExtrudedSolid(const G4ExtrudedSolid &rhs)G4ExtrudedSolid
G4TessellatedSolid()G4TessellatedSolid
G4TessellatedSolid(const G4String &name)G4TessellatedSolid
G4TessellatedSolid(__void__ &)G4TessellatedSolid
G4TessellatedSolid(const G4TessellatedSolid &ts)G4TessellatedSolid
G4VSolid(const G4String &name)G4VSolid
G4VSolid(__void__ &)G4VSolid
G4VSolid(const G4VSolid &rhs)G4VSolid
GetAngle(const G4TwoVector &p0, const G4TwoVector &pa, const G4TwoVector &pb) const G4ExtrudedSolidprivate
GetConstituentSolid(G4int no) const G4VSolidvirtual
GetConstituentSolid(G4int no)G4VSolidvirtual
GetCubicVolume()G4TessellatedSolidvirtual
GetDisplacedSolidPtr() const G4VSolidvirtual
GetDisplacedSolidPtr()G4VSolidvirtual
GetEntityType() const G4ExtrudedSolidvirtual
GetExtent() const G4TessellatedSolidvirtual
GetFacet(G4int i) const G4TessellatedSolidinline
GetMaxXExtent() const G4TessellatedSolid
GetMaxYExtent() const G4TessellatedSolid
GetMaxZExtent() const G4TessellatedSolid
GetMinXExtent() const G4TessellatedSolid
GetMinYExtent() const G4TessellatedSolid
GetMinZExtent() const G4TessellatedSolid
GetName() const G4VSolidinline
GetNofVertices() const G4ExtrudedSolidinline
GetNofZSections() const G4ExtrudedSolidinline
GetNumberOfFacets() const G4TessellatedSolid
GetPointOnSurface() const G4TessellatedSolidvirtual
GetPolygon() const G4ExtrudedSolidinline
GetPolyhedron() const G4TessellatedSolidvirtual
GetSolidClosed() const G4TessellatedSolid
GetSurfaceArea()G4TessellatedSolidvirtual
GetTolerance() const G4VSolidinline
GetVertex(G4int index) const G4ExtrudedSolidinline
GetVertex(G4int iz, G4int ind) const G4ExtrudedSolidprivate
GetVoxels()G4TessellatedSolidinline
GetZSection(G4int index) const G4ExtrudedSolidinline
GetZSections() const G4ExtrudedSolidinline
Inside(const G4ThreeVector &p) const G4ExtrudedSolidvirtual
IsPointInside(const G4TwoVector &a, const G4TwoVector &b, const G4TwoVector &c, const G4TwoVector &p) const G4ExtrudedSolidprivate
IsSameLine(const G4TwoVector &p, const G4TwoVector &l1, const G4TwoVector &l2) const G4ExtrudedSolidprivate
IsSameLineSegment(const G4TwoVector &p, const G4TwoVector &l1, const G4TwoVector &l2) const G4ExtrudedSolidprivate
IsSameSide(const G4TwoVector &p1, const G4TwoVector &p2, const G4TwoVector &l1, const G4TwoVector &l2) const G4ExtrudedSolidprivate
kCarToleranceG4VSolidprotected
kCarToleranceHalfG4TessellatedSolidprotected
MakeDownFacet(G4int ind1, G4int ind2, G4int ind3) const G4ExtrudedSolidprivate
MakeFacets()G4ExtrudedSolidprivate
MakeUpFacet(G4int ind1, G4int ind2, G4int ind3) const G4ExtrudedSolidprivate
Normal(const G4ThreeVector &p, G4ThreeVector &n) const G4TessellatedSolidvirtual
operator+=(const G4TessellatedSolid &right)G4TessellatedSolid
operator=(const G4ExtrudedSolid &rhs)G4ExtrudedSolid
G4TessellatedSolid::operator=(const G4TessellatedSolid &right)G4TessellatedSolid
G4VSolid::operator=(const G4VSolid &rhs)G4VSolid
operator==(const G4VSolid &s) const G4VSolidinline
PointInPolygon(const G4ThreeVector &p) const G4ExtrudedSolidinlineprivate
ProjectPoint(const G4ThreeVector &point) const G4ExtrudedSolidprivate
SafetyFromInside(const G4ThreeVector &p, G4bool aAccurate=false) const G4TessellatedSolidvirtual
SafetyFromOutside(const G4ThreeVector &p, G4bool aAccurate=false) const G4TessellatedSolidvirtual
SetMaxVoxels(G4int max)G4TessellatedSolidinline
SetName(const G4String &name)G4VSolidinline
SetSolidClosed(const G4bool t)G4TessellatedSolid
StreamInfo(std::ostream &os) const G4ExtrudedSolidvirtual
SurfaceNormal(const G4ThreeVector &p) const G4ExtrudedSolidvirtual
~G4ExtrudedSolid()G4ExtrudedSolidvirtual
~G4TessellatedSolid()G4TessellatedSolidvirtual
~G4VSolid()G4VSolidvirtual