다음에 대한 모든 멤버의 목록입니다 : G4DisplacedSolid (모든 상속된 멤버들도 포함합니다.)
BoundingLimits(G4ThreeVector &pMin, G4ThreeVector &pMax) const | G4DisplacedSolid | virtual |
CalculateClippedPolygonExtent(G4ThreeVectorList &pPolygon, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) const | G4VSolid | protected |
CalculateExtent(const EAxis pAxis, const G4VoxelLimits &pVoxelLimit, const G4AffineTransform &pTransform, G4double &pMin, G4double &pMax) const | G4DisplacedSolid | virtual |
CleanTransformations() | G4DisplacedSolid | |
ClipBetweenSections(G4ThreeVectorList *pVertices, const G4int pSectionIndex, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) const | G4VSolid | protected |
ClipCrossSection(G4ThreeVectorList *pVertices, const G4int pSectionIndex, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) const | G4VSolid | protected |
ClipPolygon(G4ThreeVectorList &pPolygon, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis) const | G4VSolid | protected |
Clone() const | G4DisplacedSolid | virtual |
ComputeDimensions(G4VPVParameterisation *p, const G4int n, const G4VPhysicalVolume *pRep) | G4DisplacedSolid | virtual |
CreatePolyhedron() const | G4DisplacedSolid | virtual |
DescribeYourselfTo(G4VGraphicsScene &scene) const | G4DisplacedSolid | virtual |
DistanceToIn(const G4ThreeVector &p, const G4ThreeVector &v) const | G4DisplacedSolid | virtual |
DistanceToIn(const G4ThreeVector &p) const | G4DisplacedSolid | virtual |
DistanceToOut(const G4ThreeVector &p, const G4ThreeVector &v, const G4bool calcNorm=false, G4bool *validNorm=0, G4ThreeVector *n=0) const | G4DisplacedSolid | virtual |
DistanceToOut(const G4ThreeVector &p) const | G4DisplacedSolid | virtual |
DumpInfo() const | G4VSolid | inline |
EstimateCubicVolume(G4int nStat, G4double epsilon) const | G4VSolid | |
EstimateSurfaceArea(G4int nStat, G4double ell) const | G4VSolid | |
fDirectTransform | G4DisplacedSolid | protected |
fpPolyhedron | G4DisplacedSolid | mutableprotected |
fPtrSolid | G4DisplacedSolid | protected |
fPtrTransform | G4DisplacedSolid | protected |
fRebuildPolyhedron | G4DisplacedSolid | mutableprotected |
G4DisplacedSolid(const G4String &pName, G4VSolid *pSolid, G4RotationMatrix *rotMatrix, const G4ThreeVector &transVector) | G4DisplacedSolid | |
G4DisplacedSolid(const G4String &pName, G4VSolid *pSolid, const G4Transform3D &transform) | G4DisplacedSolid | |
G4DisplacedSolid(const G4String &pName, G4VSolid *pSolid, const G4AffineTransform directTransform) | G4DisplacedSolid | |
G4DisplacedSolid(__void__ &) | G4DisplacedSolid | |
G4DisplacedSolid(const G4DisplacedSolid &rhs) | G4DisplacedSolid | |
G4VSolid(const G4String &name) | G4VSolid | |
G4VSolid(__void__ &) | G4VSolid | |
G4VSolid(const G4VSolid &rhs) | G4VSolid | |
GetConstituentMovedSolid() const | G4DisplacedSolid | |
GetConstituentSolid(G4int no) const | G4VSolid | virtual |
GetConstituentSolid(G4int no) | G4VSolid | virtual |
GetCubicVolume() | G4VSolid | virtual |
GetDirectTransform() const | G4DisplacedSolid | |
GetDisplacedSolidPtr() const | G4DisplacedSolid | virtual |
GetDisplacedSolidPtr() | G4DisplacedSolid | virtual |
GetEntityType() const | G4DisplacedSolid | virtual |
GetExtent() const | G4VSolid | virtual |
GetFrameRotation() const | G4DisplacedSolid | |
GetFrameTranslation() const | G4DisplacedSolid | |
GetName() const | G4VSolid | inline |
GetObjectRotation() const | G4DisplacedSolid | |
GetObjectTranslation() const | G4DisplacedSolid | |
GetPointOnSurface() const | G4DisplacedSolid | virtual |
GetPolyhedron() const | G4DisplacedSolid | virtual |
GetSurfaceArea() | G4VSolid | virtual |
GetTolerance() const | G4VSolid | inline |
GetTransform() const | G4DisplacedSolid | |
Inside(const G4ThreeVector &p) const | G4DisplacedSolid | virtual |
kCarTolerance | G4VSolid | protected |
operator=(const G4DisplacedSolid &rhs) | G4DisplacedSolid | |
G4VSolid::operator=(const G4VSolid &rhs) | G4VSolid | |
operator==(const G4VSolid &s) const | G4VSolid | inline |
SetDirectTransform(G4AffineTransform &) | G4DisplacedSolid | |
SetFrameRotation(const G4RotationMatrix &) | G4DisplacedSolid | |
SetFrameTranslation(const G4ThreeVector &) | G4DisplacedSolid | |
SetName(const G4String &name) | G4VSolid | inline |
SetObjectRotation(const G4RotationMatrix &) | G4DisplacedSolid | |
SetObjectTranslation(const G4ThreeVector &) | G4DisplacedSolid | |
SetTransform(G4AffineTransform &) | G4DisplacedSolid | |
StreamInfo(std::ostream &os) const | G4DisplacedSolid | virtual |
SurfaceNormal(const G4ThreeVector &p) const | G4DisplacedSolid | virtual |
~G4DisplacedSolid() | G4DisplacedSolid | virtual |
~G4VSolid() | G4VSolid | virtual |