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G4DisplacedSolid 멤버 목록

다음에 대한 모든 멤버의 목록입니다 : G4DisplacedSolid (모든 상속된 멤버들도 포함합니다.)

BoundingLimits(G4ThreeVector &pMin, G4ThreeVector &pMax) const G4DisplacedSolidvirtual
CalculateClippedPolygonExtent(G4ThreeVectorList &pPolygon, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) const G4VSolidprotected
CalculateExtent(const EAxis pAxis, const G4VoxelLimits &pVoxelLimit, const G4AffineTransform &pTransform, G4double &pMin, G4double &pMax) const G4DisplacedSolidvirtual
CleanTransformations()G4DisplacedSolid
ClipBetweenSections(G4ThreeVectorList *pVertices, const G4int pSectionIndex, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) const G4VSolidprotected
ClipCrossSection(G4ThreeVectorList *pVertices, const G4int pSectionIndex, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) const G4VSolidprotected
ClipPolygon(G4ThreeVectorList &pPolygon, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis) const G4VSolidprotected
Clone() const G4DisplacedSolidvirtual
ComputeDimensions(G4VPVParameterisation *p, const G4int n, const G4VPhysicalVolume *pRep)G4DisplacedSolidvirtual
CreatePolyhedron() const G4DisplacedSolidvirtual
DescribeYourselfTo(G4VGraphicsScene &scene) const G4DisplacedSolidvirtual
DistanceToIn(const G4ThreeVector &p, const G4ThreeVector &v) const G4DisplacedSolidvirtual
DistanceToIn(const G4ThreeVector &p) const G4DisplacedSolidvirtual
DistanceToOut(const G4ThreeVector &p, const G4ThreeVector &v, const G4bool calcNorm=false, G4bool *validNorm=0, G4ThreeVector *n=0) const G4DisplacedSolidvirtual
DistanceToOut(const G4ThreeVector &p) const G4DisplacedSolidvirtual
DumpInfo() const G4VSolidinline
EstimateCubicVolume(G4int nStat, G4double epsilon) const G4VSolid
EstimateSurfaceArea(G4int nStat, G4double ell) const G4VSolid
fDirectTransformG4DisplacedSolidprotected
fpPolyhedronG4DisplacedSolidmutableprotected
fPtrSolidG4DisplacedSolidprotected
fPtrTransformG4DisplacedSolidprotected
fRebuildPolyhedronG4DisplacedSolidmutableprotected
G4DisplacedSolid(const G4String &pName, G4VSolid *pSolid, G4RotationMatrix *rotMatrix, const G4ThreeVector &transVector)G4DisplacedSolid
G4DisplacedSolid(const G4String &pName, G4VSolid *pSolid, const G4Transform3D &transform)G4DisplacedSolid
G4DisplacedSolid(const G4String &pName, G4VSolid *pSolid, const G4AffineTransform directTransform)G4DisplacedSolid
G4DisplacedSolid(__void__ &)G4DisplacedSolid
G4DisplacedSolid(const G4DisplacedSolid &rhs)G4DisplacedSolid
G4VSolid(const G4String &name)G4VSolid
G4VSolid(__void__ &)G4VSolid
G4VSolid(const G4VSolid &rhs)G4VSolid
GetConstituentMovedSolid() const G4DisplacedSolid
GetConstituentSolid(G4int no) const G4VSolidvirtual
GetConstituentSolid(G4int no)G4VSolidvirtual
GetCubicVolume()G4VSolidvirtual
GetDirectTransform() const G4DisplacedSolid
GetDisplacedSolidPtr() const G4DisplacedSolidvirtual
GetDisplacedSolidPtr()G4DisplacedSolidvirtual
GetEntityType() const G4DisplacedSolidvirtual
GetExtent() const G4VSolidvirtual
GetFrameRotation() const G4DisplacedSolid
GetFrameTranslation() const G4DisplacedSolid
GetName() const G4VSolidinline
GetObjectRotation() const G4DisplacedSolid
GetObjectTranslation() const G4DisplacedSolid
GetPointOnSurface() const G4DisplacedSolidvirtual
GetPolyhedron() const G4DisplacedSolidvirtual
GetSurfaceArea()G4VSolidvirtual
GetTolerance() const G4VSolidinline
GetTransform() const G4DisplacedSolid
Inside(const G4ThreeVector &p) const G4DisplacedSolidvirtual
kCarToleranceG4VSolidprotected
operator=(const G4DisplacedSolid &rhs)G4DisplacedSolid
G4VSolid::operator=(const G4VSolid &rhs)G4VSolid
operator==(const G4VSolid &s) const G4VSolidinline
SetDirectTransform(G4AffineTransform &)G4DisplacedSolid
SetFrameRotation(const G4RotationMatrix &)G4DisplacedSolid
SetFrameTranslation(const G4ThreeVector &)G4DisplacedSolid
SetName(const G4String &name)G4VSolidinline
SetObjectRotation(const G4RotationMatrix &)G4DisplacedSolid
SetObjectTranslation(const G4ThreeVector &)G4DisplacedSolid
SetTransform(G4AffineTransform &)G4DisplacedSolid
StreamInfo(std::ostream &os) const G4DisplacedSolidvirtual
SurfaceNormal(const G4ThreeVector &p) const G4DisplacedSolidvirtual
~G4DisplacedSolid()G4DisplacedSolidvirtual
~G4VSolid()G4VSolidvirtual