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TestEm17.cc
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30 // $Id: TestEm17.cc 109314 2018-04-11 06:42:23Z gcosmo $
31 //
32 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
33 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
34 
35 #include "G4RunManager.hh"
36 #include "G4UImanager.hh"
37 #include "Randomize.hh"
38 
39 #include "DetectorConstruction.hh"
40 #include "PhysicsList.hh"
41 #include "PrimaryGeneratorAction.hh"
42 
43 #include "RunAction.hh"
44 #include "SteppingAction.hh"
45 #include "SteppingVerbose.hh"
46 #include "StackingAction.hh"
47 #include "HistoManager.hh"
48 
49 #include "G4UIExecutive.hh"
50 #include "G4VisExecutive.hh"
51 
52 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
53 
54 int main(int argc,char** argv) {
55 
56  //detect interactive mode (if no arguments) and define UI session
57  G4UIExecutive* ui = nullptr;
58  if (argc == 1) ui = new G4UIExecutive(argc,argv);
59 
60  //choose the Random engine
62 
63  //my Verbose output class
65 
66  //construct the default run manager
67  G4RunManager * runManager = new G4RunManager;
68 
69  //set mandatory initialization classes
72  runManager->SetUserInitialization(det = new DetectorConstruction);
73  runManager->SetUserInitialization(new PhysicsList);
74  runManager->SetUserAction(prim = new PrimaryGeneratorAction(det));
75 
76  HistoManager* histo = new HistoManager();
77 
78  //set user action classes
79  RunAction* run;
80  runManager->SetUserAction(run = new RunAction(det,prim,histo));
81  runManager->SetUserAction(new SteppingAction(run,histo));
82  runManager->SetUserAction(new StackingAction);
83 
84  //initialize visualization
85  G4VisManager* visManager = nullptr;
86 
87  //get the pointer to the User Interface manager
89 
90  if (ui) {
91  //interactive mode
92  visManager = new G4VisExecutive;
93  visManager->Initialize();
94  ui->SessionStart();
95  delete ui;
96  }
97  else {
98  //batch mode
99  G4String command = "/control/execute ";
100  G4String fileName = argv[1];
101  UImanager->ApplyCommand(command+fileName);
102  }
103 
104  //job termination
105  delete visManager;
106  delete runManager;
107 }
108 
109 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
G4int ApplyCommand(const char *aCommand)
Definition: G4UImanager.cc:466
virtual void SetUserAction(G4UserRunAction *userAction)
static G4UImanager * GetUIpointer()
Definition: G4UImanager.cc:73
virtual void SetUserInitialization(G4VUserDetectorConstruction *userInit)
static void setTheEngine(HepRandomEngine *theNewEngine)
Definition: Random.cc:270
The primary generator action class with particle gun.
int main(int argc, char **argv)
Definition: genwindef.cc:359
static void SetInstance(G4VSteppingVerbose *Instance)
void Initialize()
Simple detector construction with a box volume placed in a world.